We explore the insights and trends that are shaping workplace learning in 2020 and beyond, from the Learning Technologies conference & expo in London.
Virtual Reality (VR), Augmented Reality (AR) and 360° Video are gaining increasing interest in the world of Learning & Development.
The results are in from LEO Learning and Watershed's annual 'Measuring the Business Impact of Learning' survey. Here are the report highlights.
LEO Learning’s parent company, LTG, as been identified as a Strategic Leader in the 2020 Fosway 9-Grid™ for Digital Learning for the fourth year running.
This insight looks at learning data and how global organizations can gather and analyze it, with a focus on taking a big data approach to learning data.
This post recognizes that many organizations struggle to understand how to leverage measurement and data insights effectively, exploring solutions.
Does the perfect learner exist? If you're asking yourselves this questions, we’re developing a model that can help support organizations through change.
There’s serious science and thought that goes into creating effective animation for digital learning. We caught up with Brigitte Sutherland, LEO Learning's Animation and Video Manager, to find out more.
This post looks at what is video learning, plus a three-point model that reframes the way L&D teams can evaluate their video learning requirements.
Our event featured keynote speeches discussing the exciting possibilities of learning technology from global organizations that we work with.
Without stakeholder buy-in, securing investment or access to data to demonstrate the business impact of learning can be incredibly difficult. Here’s how.
Advances in technology mean we can now integrate social learning strategies into our digital learning programs in ways that feel natural to our learners.