Learn how to catch your learners at their best by taking advantage of the body's Circadian Rhythm. Download our free ebook 'A new future for learning' here.
Learning designer Claire Burn takes a look at emotional impact in e-learning - what it means, why it's important and how it can be done.
Gamification can motivate learners, improve participant compliance and retention. Learn how the power of gamification can benefit your learning today.
LEO Learning has entered 2014’s learning awards season with a bronze Brandon Hall award, as well as being nominated for five E-Learning Age awards.
LEO Learning is proud to have won a bronze Brandon Hall award as its first in its newly merged form. Find out more about our award-winning project here.
How can L&D support the UK as it leaves the latest period of recession?
LEO Learning's Tin Can expert Andrew Downes explains more about the content types available when making use of Tin Can and its related Learning Record Stores.
Learning Technologies Group plc (LTG) is proud to be introducing LEO Learning, its new learning technologies firm formed from the merger of Epic and LINE.
In this blog, we hear about the challenges of sharing and scaling good practice in elearning innovation.
In a seminar given at 2014's Learning Technologies event, Andrew Joly, discussed LEO Learning's work on leadership programmes for the NHS.
User experience can be vastly altered when varying device. Here are just a few factors to consider when learning is applied to multiple devices.
Steve Barden looks at competencies, and some of issues surrounding competence-based approaches within the New Learning Organisation.