The state of play: Games with Purpose
Andrew Joly (Director of Strategic Design, LEO Learning) and Ben Courtney (Game Design Lead, Preloaded), dispel the myths of design and utilisation of games in learning – and answer the questions we have all been wanting answers to – like ’Are games too fun for learning? What is gamification? (is it a thing at all?) and What can be learned through a game?’.
Andrew brings us the perspective of the Learning Architect, focussing on where and how games fit as an integral part of an effective strategic learning design. He shows us how they are no longer on the periphery, but crucially centric to a fully blended learning experience.
Ben brings the perspective of a Game Designer from a BAFTA-winning applied games studio, looking at the potential well-executed games offer for creating engaging, active, and memorable learning experiences. He also discusses how games within a blended learning ecosystem can harness tried and true mechanics to attract learners, sustain their engagement, offer them practice and measure and reflect their progress.